|
Ever since the large-scale adoption
of the desktop computer and graphical user interface, I have been involved
in the creation of multimedia artifacts. Many of these projects have practical
and educational purposes, but some are purely experimental. This page
presents key projects that demonstrate my ability to produce usable, useful
and well-designed multimedia applications.
Adult
Basic Education Supplemental Series
(CD-ROM,
video and print) (1999)
Client:
State of Georgia Department of Technical and Adult Education, Atlanta,
GA. This series, designed to support full-time literacy teachers
throughout the State of Georgia, replaced the award-winning Georgia
Tech Satellite Literacy Program (GTSLP).
The GTSLP ran from 1989 to 1997, and was comprised of distance learning
courses via a live interactive satellite broadcast at nearly 100
sites, and addressed the needs of over 16,000 low-literacy adult
learners.
Roles:
Requirements Analysis and User Research, Project Management Assistance,
Content Research, Information Architecture, Usability Analysis,
User Interface Design, Creative Direction and Media Production,
and Macromedia Authorware Multimedia Authoring/Programming.
Summary:
- Conducted user
research and product research with diverse team of media developers,
curriculum (subject matter) experts, and other researchers.
- Developed iterative
concepts, information architecture and user interface/page/screen
designs for series that included 10 half-hour videos, three student
workbooks, two CD-ROMs and a teacher guide.
- Conducted usability
analyses with client, user representatives, and other researchers.
- Served
as creative director and media production lead for CD-ROM, print
supplements, and packaging design, supervising four production
artists.
- Co-authored
CD-ROM modules in Macromedia Authorware, including installer program
and usage guidelines. The CD-ROMs contained a variety of interactive
activities from basic structures of language to sentence development
to full paragraph writing.
- Assisted
with coordination of dubbing, printing, packaging, fulfillment
and delivery to client.
|
|
Literacy
Action Learning Kit© CD-ROM (1999)
Client:
Literacy Action, Inc.,
Atlanta, GA.
Roles:
Requirements Analysis and User Research, Project Management Assistance,
Content Research, Information Architecture, Usability Analysis,
User Interface Design, Creative Direction and Media Production,
and Macromedia Authorware Multimedia Authoring/Programming.
Summary:
- Conducted
user research, ethnographic observation, and product research
with team of media developers, curriculum (subject matter) experts,
and other researchers. Product was designed to support adults
at any literacy level (including non-readers).
- Developed iterative
concepts, information architecture and user interface design for
CD-ROM based educational media.
- Conducted usability
analyses with client, user representatives, and other researchers.
- Served
as creative director and media production lead for CD-ROM and
packaging design, supervising four production artists.
- Co-authored
CD-ROM modules in Macromedia Authorware, including installer program
and usage guidelines. This
CD-ROM utilized a simplified interface, to provide: (1) experiential
exploration of fundamental concepts rather than mere skills practice,
(2) opportunities to develop a basic comfort with computer technology,
and (3) immediate feedback for students in a confidential environment.
The product included significant audio assistance features and
a variety of lessons from basic language categorization through
full paragraph writing.
- Assisted
with coordination of duplication, printing, packaging, fulfillment
and delivery to client.
- Produced
demo version for the
Cooper Hewitt
National Design Museum's "Unlimited by Design" exhibition
from November 1998 through March 1999.
- Co-authored,
with fellow developer Arthur R. Murphy, an article about the design
of this product in the Industrial Design Society of America's
(IDSA) journal
Innovations, titled "Interface and Interaction: literacy
for and by the computer," (Summer 1999).
[back
to top]
|
The
Hill and Beyond: a
history of Georgia Tech as seen through campus architecture and
development (1998)
Client:
Georgia Tech Information Design & Technology Program. Prototype
only (master's degree project with Edward P. Curry).
This prototype
application describes the buildings of Georgia Tech's campus in
terms of both their individual relationship to one another at selected
points in time and to campus development throughout Tech's history.
It includes an interactive timeline that allows the user to view
the growth of the campus over time and through filters that code
individual structures by facility types, architectural styles, funding
sources, and master plans. The user's engagement with campus structures
is augmented by narratives that contextualize and describe the Institute's
identity in terms of its relation to local, regional, and national
cultural and historical factors.
Roles:
Requirements Analysis and User Research, Project Management, Information
Architecture, Usability Analysis, User Interface Design, Media Production,
and Macromedia Director Multimedia Authoring/Programming.
Summary:
- Conducted user
research and product research with project partner.
- Developed iterative
concepts, information architecture and user interface designs
for CD-ROM based educational media.
- Conducted usability
analyses on with client, user representatives, and other researchers.
- Served
as creative director and media producer, integrating source materials
such as
original photographs, archival memorabilia, blueprints, oral histories,
and excerpts from historical records.
- Co-authored
and programmed CD-ROM in Macromedia Director.
- Produced
Design Rationale (PDF),
presentation for client, and presentations for GA Tech Internal
and external researchers and potential sponsors.
[back
to top]
|
Monumental
Significance:
architectural details from the campus of Georgia Tech
(1997)
Client:
Georgia Tech Information Design & Technology Program. Prototype
only (with Edward P. Curry). This functional prototype for a museum
kiosk application brings the history of Georgia Tech's campus to
life. This prototype presents original views of 48 architectural
details from the historic campus in an intimate manner. This application
also delivers historical information and commentary by the designers
to provide context for the viewing of the details.
Roles:
User Research, Project Management, Information Architecture, User
Interface Design, Media Production, and Macromedia Director Multimedia
Authoring/Programming.
Summary:
- Conducted
user research and product research with project partner.
- Developed iterative
concepts, information architecture and user interface designs
for CD-ROM based educational media.
- Served
as creative director and media producer, integrating source materials
such as
original photographs and excerpts from historical records.
- Co-authored
and programmed this sophisticated, entirely LINGO-driven CD-ROM
in Macromedia Director.
- Produced
Design Rationale (PDF).
[back
to top]
|
remain
(1997)
Client:
Georgia Tech Information Design & Technology Program. Prototype
only.
Roles:
Information Architecture, User Interface Design, Media Production,
and Macromedia Director Multimedia Authoring/Programming.
Summary:
This Director-based
project is another museum-oriented experimental design, geared
towards presenting the work of an individual artist (in this case,
myself). In this interactive presentation, I have "remediated"
an installation work completed during my senior year of undergraduate
study. The work is presented in a manner befitting its original
presentation, along with selected influences that shaped it during
its creation, and reviews from exhibitions in which the work was
featured. The design of this artifact was shaped by contemporary
trends in museum studies, wherein the presentation of cultural artifacts
is contextualized within an array of histories, discourses, technologies,
and other sociocultural influences.
[back
to top]
|
Design
Concepts and Examples
(1997)
Client:
Georgia Tech Information Design & Technology Program. Prototype
only.
Roles:
User Interface Design, Media Production, and Allegiant SuperCard
Authoring/Programming.
Summary:
This standalone
presentation, authored in Allegiant SuperCard, contains examples
that illustrate various design principles and concepts, such as
Obvious Grid, Symmetry, Typographic Solution, Proximity, etc. Sources
range from my own photographs to print designs to Web designs.
[back
to top]
|
biomechanica:
an H.R. Giger gallery (1996)
Client:
Georgia Tech Information Design & Technology Program. Prototype
only (produced with Mona Brown and John
Tolva).
Roles:
User Interface Design, Media Production, and Allegiant SuperCard
Multimedia Authoring/Programming.
Summary:
This moody interactive
H.R. Giger Gallery utilizes sophisticated color management and ambient
sound to present a variety of works from the infamous artist and
production designer.
[back
to top]
|
Schoolhouse
Rocks! Baby Fascinator (1996)
Client:
Georgia Tech Information Design & Technology Program. Prototype
only (produced with Robin Kravets).
Roles:
User Interface Design, Media Production, and Allegiant SuperCard
Multimedia Authoring/Programming.
Summary:
This
exciting standalone baby fascinator software uses the ever-popular
Schoolhouse Rocks! material to create an energetic and kinetic learning
experience. It contains many sound effects and animations that are
triggered by moving a slider bar and by touching graphical objects,
simulating the physicality of actual physical baby toys.
[back
to top]
|
[introduction
| background | work
| journeys | email
me]
©1997-2003
William A. Curtis, Jr. All Rights Reserved.
Last modified on 04 March 2003.
|